哇靠哇塞
health position (健康状态) mana position (魔法状态)skil points (技能点)experiences (经验值)英语并没有值这个说法,经验阅历不是量化单位.加上值只是为了中文顺口,当然有一点必须强调,有些游戏hp mp数值超过100(100本来意思是百分比计量,类似 cs cf这类生命值其实是百分比100%)但是有些游戏几万,几十万,几百万生命值的时候这些游戏对应的hp mp 是不一样的,这些游戏的hp mp分别对应 hit points or health point 打击点,生命点(health point)本来是错误就像上面说的不能被量化,但后来用的人多了就没人在乎了)mana point魔法点,说的直白点就是把health position(生命状态) 虚拟化成 health point or hit point(生命点 打击点)
魔王夫人
经验值:EXP(Experience)\r\n战斗力:CE(CombatEffectiveness)\r\n血量:HP(HealthPoint)\r\n魔力值:MP(MagicPoint)\r\n级别/级数:LV(Level)\r\n普通金钱:Cash/Money/GamePoint(常用图标代替)\r\n黄金:Gold(常用图标代替)\r\n钻石:Diamond(常用图标代替)\r\n武器:Weapon\r\n主武器:PrimaryWeapon\r\n副武器:SecondaryWeapon\r\n伤害:Damage\r\n杀敌:Kill\r\n弹药:AMMO/Ammunition\r\n爆头:HeadShot
杨小妹0215
经验值:EXP(Experience)战斗力:CE(Combat Effectiveness) 血量:HP(Health Point)魔力值:MP(Magic Point)级别/级数:LV(Level)普通金钱:Cash/Money/Game Point(常用图标代替)黄金:Gold(常用图标代替)钻石:Diamond(常用图标代替)武器:Weapon主武器:Primary Weapon副武器:Secondary Weapon伤害:Damage 杀敌:Kill弹药:AMMO/Ammunition爆头:Head Shot
WTF=WheresTheFood
经验值:EXP(Experience)战斗力:CE(Combat Effectiveness) 血量:HP(Health Point)装甲值:AP(Armor Point)魔力值:MP(Magic Point)级别/级数:LV(Level)段位:Tier评分:Rating等级:Rank(使命召唤)属性:Buff伤害:Damage普通金钱:Cash/Money/Game Point(常用图标代替)青铜:Bronze(刺激战场国际服)白银:Silver(刺激战场国际服)黄金:Gold(刺激战场国际服)钻石:Diamond(刺激战场国际服)成就:Achievement(常见)成就达成:Achievement Unlocked(常见)你赢了:You are Victorious/You Win(红色警戒)你输了:Defeated/You Lose(常见)发现敌人:Enemy Spotted/Tango in My Sight(使命召唤)发现敌人2:Enemy Troops Identified(战地)敌人倒下:Enemy Neutralized/Tango Down(使命召唤)区域净空:Area Clear(使命召唤)我没弹药了:I'm Out/Ammo Out(常见)我被击中:I'm Hit(常见)就位:In Position(使命召唤)就绪:Stand By(使命召唤)B队出动:Bravo Moving Out(僵尸世界大战)(飞机)下坠中:Going Down(常见)求救:Mayday(常见)装弹中:Reloading/Changing Mag(常见)掩护我:Cover Me/Watch My Ass(常见)我给你架枪:I Got You Covered(常见)撕碎他们:Tear Them Apart(常见)自由射击:Fire At Will(常见)呼叫空中支援:Requesting Air Support(使命召唤)空袭:Air Strike(常见)敌人侧袭:Enemy Are Flank Us(常见)火力压制:Surprising Fire(常见)撤退:Retreat(常见)友军倒下:Man Down(常见)呼叫医生:Medic(战地)发现敌方狙击手:Enemy Sniper Spotted(战地)明白:Got it/Affirmative/Copy that/Roger(常见)否定/拒绝:Negative(常见)来袭:Incoming(常见)接敌/交战开始:Contact(使命召唤)敌人阵亡:Enemy Killed in Action(EKIA)(常见)预计到达时间:ETA/Estimated Time of Arriving(使命召唤)建立战场控制:Establishing Battlefield Control(红色警戒)通讯传输故障,仅覆盖临近区域。备用配置已激活,系统重启:Transmission Jammed,Proximity Coverage Only.Backup Activated,System Rebooted.(全境封锁)激活:Activate(常见)武器:Weapon(常见)主武器:Primary Weapon(常见)副武器:Secondary Weapon(常见)弹药:AMMO/Ammunition/Catridge(常见)口径:Caliber(常见)装备:Equipment(常见)头盔:Helmet(常见)防弹背心:Bullet-proof Vest(部分电影)步枪:Rifle(常见)突击步枪:Assault Rifle(常见)狙击步枪:Sniper Rifle(常见)霰弹枪:Shotgun(常见)手枪:Pistol/Handgun(常见)弹匣:Magazine/Mag(使命召唤)冲锋枪:Submachine Gun/SMG(常见)轻机枪:Light Machine Gun/LMG(常见)榴弹发射器:Grenade Launcher/GL(常见)手雷:Grenade(常见)阵地架设型机枪:Mounted Gun(使命召唤)野战炮:Field Gun(常见)迫击炮:Mortar(常见)哨戒机枪:Sentry Gun(使命召唤)火焰喷射器:Flamethrower(常见)闪光弹:Flash Bang(使命召唤)烟雾弹:Smoke Grenade(常见)导弹:Missile(常见)地雷:Mine(常见)夜视仪:Night Vision(常见)光学瞄准器:Optical Scope(常见)战术附件:Tactical Accessories(常见)枪刺:Bayonet(常见)爆炸物:Explosive(常见)箱子:Crate(常见)掩体:Cover(常见)堡垒:Fortress(常见)部队:Corps/Troops(常见)伞兵:Paratrooper(常见)坦克:Tank(常见)主战坦克:MBT(Main Battle Tank)(常见)装甲运兵车:APC(Armored Personnel Carrier)(战地)防空车:AA Gun(战地)航母:Aircraft Carrier(常见)驱逐舰:Destoryer(常见)战术:Tactic(常见)战略:Strategy(常见)杀敌:Kill(常见)双杀:Double Kill(常见)三杀:Triple Kill(常见)四杀:Quadra Kiil(常见)五杀:Penta Kill(常见)六杀:Hexa Kill(不常见)近身攻击:Melee Attack(常见)爆头:Head Shot(常见)
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